Page 9 of 9 FirstFirst ... 789
Results 81 to 87 of 87

Thread: ETA for weapon flinch fix? | Forums

  1. #81
    Banned
    Join Date
    Jul 2012
    Location
    This bloody planet!
    Posts
    2,965
    Quote Originally Posted by Pinkie Pie View Post
    Looks like the same uncontrollable nonsense as before. Doesn't seem worse.
    Not the effect itself got worse but more weapons are causing it now. Like even pistols and shotguns and some of the weapons seem to do more flinch than before especially the para.
    Reply With Quote Reply With Quote

  2. #82

    Retired Veteran of
    the Athena Council Member
    - Volunteer


    Player of the Month
    February 2013

    Mr. Postypants
    FateTertium's Avatar
    Join Date
    Jan 2013
    Location
    Canada
    Posts
    5,459
    That Para... My god...
    Reply With Quote Reply With Quote

  3. #83
    Noviwan
    Guest
    Quote Originally Posted by meric View Post
    Hey devs,

    whatever you did in patch 0.10.0 the flinch got even worse! Why did you do that?! I don't get it....
    There were no flinch changes in 0.10.0. We have confirmed, however, a bug where flinch "piles up" in network lagging-packet conditions, then when a group of packets arrive all at once the flinch is more extreme than intended. It's likely that's what you experienced. We have a prototype of a fix for this, which we are testing here to ensure it doesn't have any detrimental effects on weapon balance. We cannot rush a flinch fix out though because the effect of an imperfect solution on weapon balance can be quite extreme.
    Reply With Quote Reply With Quote

  4. #84
    Banned
    Join Date
    Jul 2012
    Location
    This bloody planet!
    Posts
    2,965
    Any word from the devs when the flinch-"system" is taken out or reworked? It's ruining the game!
    Reply With Quote Reply With Quote

  5. #85
    Senior Member darkllord's Avatar
    Join Date
    Nov 2012
    Posts
    141
    SOON - registered trademark of Blizzard
    darkllordrecon

    "P90/M-200 SV/PX4/Hermes MkIV TRT/Cloak MkIII/Oracle MkIII/Vector detector MkII"
    Reply With Quote Reply With Quote

  6. #86

    Athena Council Member
    - Volunteer


    Xx360-NoSc0p3z-MLGxX
    PunjiStick's Avatar
    Join Date
    Aug 2012
    Location
    Boston, MA
    Posts
    3,080
    Quote Originally Posted by meric View Post
    Not the effect itself got worse but more weapons are causing it now. Like even pistols and shotguns and some of the weapons seem to do more flinch than before especially the para.
    It hasn't changed
    - NON-JUDICIAL PUNISHMENT -
    VISIT US AT WWW.NOJUICEPLEASE.COM - APPLY TODAY

    (Follow me on Twitch.TV: Twitch.TV/PunjiStick)

    Reply With Quote Reply With Quote

  7. #87
    Banned
    Join Date
    Jul 2012
    Location
    This bloody planet!
    Posts
    2,965
    Quote Originally Posted by PunjiStick View Post
    It hasn't changed
    Maybe not for you but for me it got worse.

    The current state of the game is almost unplayable for a shotgun users :/
    Last edited by meric; 01-31-2013 at 12:55 PM.
    Reply With Quote Reply With Quote

Page 9 of 9 FirstFirst ... 789

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •