So I have been playing since OB launch, and have been enjoying the game so far.
One thing I know b4 I even started playing is that my ping is going to be bad all the time due to the fact that I live in Asia.
I believe many ppl who's having constantly red ping have also experienced this, that when we shoot at an enemy who also shoots us, even though it appears on our screen that we shot first, we still get killed first resulting the enemy walking away with full hp, as if we never shot at him/her...
I accept that there's a disadvantage for us low-ping-player. What I am getting at is.. that often times when this happens, the bullets/grenades we low-ping-players shoot/throw, doesn't count at all... I mean, even though on our screen, the person we shoot at is being shot a few times, it is as if he/she wasn't shot at all and walks away with full hp... this is what irks me. Same with grenades...
Please somehow improve this aspect... the higher lvl I go, the more experienced/good players I face, and this issue appears more and more often now..
I am also curious to know if anyone with low ping (constantly red bar) plays a sniper... I find it to be even more punishing to play a sniper with low ping since it's much harder to hit a moving target than those that have green ping.
Athena Council Member
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This red-ping person was shooting me after I was in cover, and then shot me in the head BEFORE leaving cover.
well.. for me, usually the person being shot dead is me if I pop out of the cover. It might not be as ridiculous as what is shown in the video, but pretty close..
I'm having same issue as oracle, also red pingers just not dying even with a face shot from a ns2000 with special ammo square on.
I guess to twist the quote of Peter Parkers uncle in spiderman, "With great lag, comes great killing streaks." Maybe we should start downloading more porn and become pro's.
I would recommend not playing online games out of your region. That's just not going to work well. It's 10,000 miles that's a lot of ping!
Having said that, our QA team has studied this )since the client-server change in 7.1) and believe there is no particular advantage to the low pinger or low pingee ... though obviously it's an unpleasant experience for all concerned.
So it's either not advantageous or blatant lag hacks. How's being shot through a wall after 1-2sec or people not dying after emptying an entire clip into them not disadvantageous to us with green pings?
Originally Posted by Noviwan
In last days, probably cause more people is joining this game from varius countries, I had the BF style curving bullets.
Snipers, me popping up from cover, me shotting, no hit reg on enemy, me under cover again, me killed by counterfire.
I'm from ASIA also yes it's annoying loading a clip into a guys head and him leaving 1+ hp while I die..
In simple we need ASIA server's lol
There are red pings and there are red pings.
Some of them seems to be just fine - you shoot them, they die; they shoot you, you die. No "homing" bullets or anything.
But sometimes... just today i had to empty whole shotgun load into 1 dude be4 he died, and just a minute later he manged to kill me while i was chilling behind concrete cover for like 20 seconds after fire exchange. That crap with server catchin up to lagger has to stop. If players with normal pings cant kill those laggers due to data being lost, then same should go for laggers - if it sux, then it should suck both ways.